I am currently the Associate Director of Product Development with Spies & Assassins / kbs+ where I oversee large digital projects and find interesting ways to combine hardware and software.

Previously, I worked as the Senior Director for Digital Innovation with Group SJR, a 50-person branded content agency, serving as the lead for digital projects. 

I spent 2011 and 2012 working as the Executive Producer and Game/Interaction Designer on the UNICEF Emergency Response Simulation.

When not doing that, I work on exertion interfaces like this movement prototyping system for full-body game controls. 

I designed and built immersive games and game controllers at NYU's Interactive Telecommunications Program. Before that, I studied Historiography and Public Art at Oberlin College.

I've worked in museums and in forensic computing, I've trained in both survival techniques and stunt work, and I've built all kinds of things - from furniture, bikes, and fences to workstations, servers, and network-attached-storage systems.

If you want to get in touch, you can reach me at andrew at andrewstyer dot net