About

 It's all about identifying needs & defining problems before deciding on directions.

My work is situated at the intersection of strategy, concept, business, and technology.

I am currently the Associate Director of Product Development with Spies & Assassins / kbs+ where I oversee large digital projects and help articulate & evangelize product development for the agency.

Previously, I worked as the Director for Digital Innovation with Group SJR, a 50-person branded content agency, serving as the lead for digital projects. 

I spent 2011 and 2012 working as Project Lead and Product Designer on the UNICEF Emergency Response Simulation, a project I developed from initial proof-of-concept through multiple releases as part of a partnership between UNICEF Innovations and frog design

When not doing that, I sometimes work on exertion interfaces like this movement prototyping system

I designed and built immersive games and game controllers at NYU's Interactive Telecommunications Program. Before that, I studied Historiography and Public Art at Oberlin College.

I've worked in museums and in forensic computing, I've trained in survival techniques and stunt work, and I've built all kinds of things - from furniture, bikes, and fences to workstations, servers, and network-attached-storage systems.

If you want to get in touch, you can reach me at andrew at andrewstyer dot net